Most videogame company mascots are videogame characters from the get-go but Captain Commando, Capcom’s first mascot is an exception; the Captain started out as someone who advertised videogames from a variety of Capcom’s intellectual properties in the 1980s; the naysayers like to say he’s nothing but a relic to be left behind in Capcom’s past but to this day, he’s relevant as a legend of the company; in light of the North American videogame industry crash (a videogame market recession that lasted from 1983 to 1985), he [Captain Commando] was created as a mascot named after the company itself.
By 1991, Captain Commando was transformed into a videogame character as a Beat ’em up videogame of his namesake was published but the game’s unpopularity caused the character’s brief slide into obscurity; in the same year, he made a cameo appearance in the game of Capcom World 2.
Outside of videogame media, Captain Commando received a namesake manga comic book series that first appeared in Japanese circles via Gamest Comics by 1994 but Udon Entertainment then republished it to other countries in 2012; the manga comic-book series was based on the Captain’s namesake Beat ’em Up game but what makes this comic-book series stand out is because retrospectively, Captain Commando’s recreation as a videogame character was itself based on the phenomenon of North American comic-book superheroes.
Capcom saved Captain Commando from the dustbin of obscurity by granting him reappearance as a card in the 1st and 2nd SNK Vs. Capcom: Card Fighters Clash games alongside epic reappearances as a playable character in the crossover Fighting-games, Marvel Vs. Capcom: Clash of Super-Heroes and Marvel Vs. Capcom 2 as the 1990s were entering their final years while the 2000s were on their way.
2. SNK Vs. Capcom: Card Fighters Clash DS
3. 7th-generation console republications of Marvel vs. Capcom 2
4. Marvel vs. Capcom: Origins (which contained Marvel vs. Capcom: Clash of Super-Heroes)
5. Project X Zone 2
I stood in curiosity of why the Captain was excluded from the playable-character roster of Marvel Vs. Capcom 3 and thus read an article that unveils Ryota Niitsuma didn’t consider him [Captain Commando] for the roster of Marvel Vs. Capcom 3, which means the Captain didn’t have any % chance of being a playable character. In Ultimate Marvel Vs. Capcom 3 (an updated edition of Marvel Vs. Capcom 3), Captain Commando got screen-time as a Heroes and Heralds card, which was a mild-publicity stunt at most.
Regardless of his exclusion from the playable character rosters of both Tatsunoko vs. Capcom and Marvel vs. Capcom 3, I’m one of many people who hope for him to appear as a playable character in a brand-new crossover Fighting-game; his appearance in the financially successful and positively received Tactical RPG, Project X Zone 2 makes me more optimistic about such a possibility; outside of Fighting-games, a built from the ground up remake of Captain Commando’s namesake Beat ’em up game, is a well-advised opportunity for Capcom.