I began to play this game by inserting my brother’s PS3 disc. As a historical fiction, this videogame’s narrative provides a reimagining of the war between Assassins (those who believe peace can be achieved through emphasizing free will) and Templars (those who believe peace is to be achieved by aggressive means). You are to take control of Al-Tair, an Assassin who is simulated by his descendant, Desmond Miles through a machine named the Animus. As Al-Tair, you gain weapons, miscellaneous combat abilities, and upgraded health by progressing the videogame’s story.
In an aesthetically ancient context, you are tasked to explore a couple of Syrian and Palestinian towns, which really clicked for an Arab-American videogamer such as myself. Though exploration is primarily third-person, there is a first-person exploration ability named as Eagle Vision. The 1st Assassin’s Creed videogame is divided into Memory Blocks, which composes mandatory and optional missions. The videogame slowly gets more difficult as you progress through the story. Conclusively, playing from beginning to end wasn’t exactly a bad experience but in light of beating the game, it’s progressive difficulty stressed me out to the point where I was rendered unlikely to replay the game.